I. KEY JOB DUTIES System Architecture: Design and maintain a scalable, modular architecture with clear module boundaries, event-driven communication, and data-driven design patterns Core Gameplay Systems: Design and implement adaptive algorithms that keep gameplay fair, engaging,
Senior Frontend Developer (ReactJS) Application Deadline: 30 July 2026 Department: Software Development Employment Type: Full Time Location: Hanoi, Vietnam DescriptionABOUT CREATIVE FORCE Creative Force is the industrys leading content production management (CPM) platform—an AI-native workflow engine that
Company Description Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both
Senior Backend Developer (.NET) Application Deadline: 30 June 2026 Department: Software Development Employment Type: Full Time Location: Hanoi, Vietnam Description ABOUT CREATIVE FORCE Creative Force is the industrys leading content production management (CPM) platform—an AI-native workflow
Senior AI Engineer Application Deadline: 30 June 2026 Department: dreem.ai Employment Type: Full Time Location: Hanoi, Vietnam Description ABOUT CREATIVE FORCE Creative Force is the industrys leading content production management (CPM) platform - an AI-native workflow
Backend Developer (.NET) Application Deadline: 30 June 2026 Department: Software Development Employment Type: Full Time Location: Hanoi, Vietnam Description ABOUT CREATIVE FORCE Creative Force is the industrys leading content production management (CPM) platform—an AI-native workflow engine that
Company Description: Code Engine Studio (CES) was founded in 2014 by a Canadian entrepreneur who believed that the best businesses dont just create value — they create meaning. Not as a tagline, but as a way of operating in
Mô tả công việc: Nội dung công việc Take part in the development of games using Unity/C# Program, debug and optimize codes to implement the gameplay ideas into game prototype, and polish the prototype to be ready